Tag Archives: reflections

Mii and Mirrors

Two weeks ago I bought a Wii. This is the first time I have ever purchased a game system. Even though I grew up in a family that played games – alphabet soup in the car, Risk, Trivial Pursuit, cards, Stratego, and later RPGs – we never became obsessed with computer games. My family had some antiquated console (not Atari!) that we got for free from a timeshare presentation. My sister had C-64 that had some adventure/strategy game; its codeword at the end was CONDOR, if my memory serves me well.

Back in the 1990s, my roommate had Myst. I was engrossed within its world. When I was out in the real world, I wanted to click on buildings (especially ones on BU’s campus) to see what would happen. This level of involvement/addiction scared me. I swore off computer games. It helped that I didn’t had an old computer that wouldn’t run most games.

Yet I broke my self-imposed bad an bought a gaming system. I love it! Best of all, I have not become addicted to it. Yet.

I am troubled, though, by my Mii. I had fun putting it together. I even added a mole to my face. The face did reflect my own. And then I realized it was a mirror reflection. The mole on my Wii is on my right cheek, but is on my left in real life. Same with the part on my hair. I had created myself as if I were looking in a mirror.

Is this normal? Do most people create avatars that are mirror reflections? Wouldn’t that be a cool research project – compare how people construct their avatars across different systems? I hope that someone has already done this, or is in the midst of it. As we said at Reed at that moment of epiphany, “Thesis!”

My Second Life avatar is fanciful. I never even tried to make it into a self-portrait. Yet with the Mii, it felt natural to make one look just like me. I’m going to make a new Mii that is not a mirror reflection. I wonder if it will disturb me at some level.

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